*****************************Patch.txt**************************** USNF'97 v1.1 Patch ENGLISH ****************************************************************** Table of Contents I. Letter from EA II. Installation Instructions III. Changes and Additions IV. Troubleshooting V. Product Support Information ****************************************************************** I. LETTER FROM EA Thank you for obtaining the Jane's Combat Simulations - U.S. Navy Fighters 97 v1.1 Patch (English). ****************************************************************** II. INSTALLATION INSTRUCTIONS To install the patch, do the following: 1. Copy the file NF97_11E.exe to your USNF`97 directory. 2. Double-click on the file named NF97_11E.exe. You should have the following files present after running the self extracting executable NF97_11E.exe: PATCH.RTP PATCH.EXE PATCH.TXT PATCH.BAT 3. Double-click on the file named PATCH.BAT. A DOS window will open and you will be given some information about the patch (see below): !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !! !! !! This procedure could take up to 30 minutes. !! !! Your system may also appear to be locked up upwards to !! !! 5 minutes while file comparison takes place. !! !! DO NOT REBOOT OR ABORT THE INSTALL !! !! The patch is still installing. !! !! !! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! After reading the information, press any key to continue. The patch will now begin installing. 4. When the patch is finished installing itself, you should see a message saying: -- "Total File Patches Processed ....( 4)" 5. The patch is now installed, run USNF'97 as normal. ****************************************************************** III. CHANGES AND ADDITIONS TECHNICAL - In this patch we have included a fix for customers with certain video cards that are experiencing a problem upon startup of USNF97. These users are receiving either the message, "USNF caused an invalid Page Fault in module USNF.EXE at 0137:0047B3D5, or the message, "Could not set Video Mode 2". These are problems with the drivers of these video cards, not with our software. The drivers of these cards are not currently certified to work with DirectX applications. We hope the manufacturers will update their drivers in the near future and gain Microsoft certification. Our fix was to enable our program to run with a certified or uncertified DirectX driver for these video cards. This patch will keep the problems from occurring for the following cards: Matrox - Cards using the PowerDesk/PowerDesk PCI Driver Diamond - Cards using the Diamond GT driver MULTI-PLAY USNF`97 now supports TCP/IP play so that you may play the game over the Internet using a modem and an Internet provider. To use the new TCP/IP feature, do the following steps: - Connect to your Internet service provider. - Select the fastest computer in the group to be the Host. This provides the best overall performance. - Everyone must have the host's IP address in order to connect, so everyone needs to get this number before running USNF`97. If you are the host, one way to find your IP address is to press the HERE button on the TCP/IP connection screen. Your computers current IP address is listed near the top of the screen. Another way is to double-click on the file named WINIPCFG.exe in the Windows directory). - Now make sure everyone has the IP address of the host computer (There are several IRC chat clients, like MIRC and PERCH, that will allow you to communicate this and other information before getting into the game.) - Once everyone has the host's IP address, get into the game and select TCP/IP from the Multi-Player menu. - You will go to the TCP/IP Network connection screen. You will need to enter your callsign, the number of players (up to 4 maximum), and a group ID number (all the players in the game must have the same ID number). - Once you have completed this, click the HERE text box and you will be sent to the TCP/IP Network connection options screen. On this screen, click on the Host's IP address text box, and enter in the IP address of your host's computer EXACTLY (including the periods). - Now click OK. - Now you are back at the TCP/IP network connection screen. If you are the host, you should press the CALL button, everyone else should press ANSWER. - After a brief moment you should see everyone connecting. You are now ready to play a multi-player USNF97 game! ****************************************************************** IV. TROUBLESHOOTING - We cannot connect when we try to hook-up using TCP/IP. Make sure that you are hooked up to your Internet service provider. - When I hit CALL/ANSWER, I cannot find anyone. Try hitting ESC and then hitting the CALL or Answer button (depending on whether or not you are the host). - The game is very choppy. 1. Make sure you have the fastest computer as the host. 2. Make sure you do not have more than 4 players in TCP/IP multi-play at the same time. USNF`97 supports up to 4 players in TCP/IP mode. You may be able to connect up to 8 players, but your performance may suffer. 3. Turn down your graphic detail under the PREFS, GRAPHICS pull-down menu selection. You may see a drastic improvement by turning down terrain textures or object textures. - I get a black screen upon startup and then it returns to the desktop. Try setting your video display settings to 640x480 pixels and 256 colors. ****************************************************************** V. PRODUCT SUPPORT INFORMATION If you have any problems contact us at: EA Phone Tech Support: (415) 572-ARTS(2787) -- HOURS: (Pacific Standard Time) 8:30 AM-4:30 M-F Mail: Attn: Customer Support Electronic Arts P.O. Box 7578 San Mateo, CA 94403-7578 E-mail: support1@ea.com Internet: www.janes.ea.com <>